It’s common place today for Kickstarter projects to ask for a couple hundred thousand to get their project off the ground, but full AAA titles require budgets in the hundreds of millions! Heck, sometimes publishers spend more money on marketing the game rather than actually developing it! They have to make all this money back and then some in order to be considered a success. No wonder every AAA company barely looks at a game unless it sells millions of copies.
These are the 15 most expensive games ever produced, marketing included, adjusted for inflation in 2015.