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Top 5 Retro Classics That Made You Rage-quit

Top 5 Retro Classics That Made You Rage-quit

Nothing feels better than taking your video game-related frustrations out on an unsuspecting console controller. Let’s face it, we’ve all fallen victim to letting our emotions get the better of us, especially within the realm of our favorite past time. Rage-quitting isn’t something new and has been around since the early days of Atari’s Pong . Whether you’ve rage-quitted on a classic, like the original Super Mario Bros., or waited until present time for Dark Souls III , we all know that oh so familiar feeling. Let’s take a gander at the top five classics that made rage-quitting famous.

Contra

Contra

The very name of this game makes me want to chuck my computer out the second story window. Contra was a fantastic game by all accounts and still ranks as one of the better NES titles. However, this game was incredibly difficult to complete with the handful of lives provided. The rage always seemed to build as you neared the end with only one life left. Of course, we’d get hung up and die by something so meager that controller smashing would immediately commence.

Mike Tyson’s Punch Out

Mike Tyson’s Punch Out

Do I even need to venture down this path to explain why this particular game was so infuriating? All you need to know is Mike Tyson. Of course, Mike Tyson’s Punch Out lacked some serious game design theory, as it flipped the classic model on its head. Rather than reward the player for grinding through until the end with a beatable final boss, it laughed at you and spit in your face. Beating Tyson was not only impossible, but getting close enough to defeating him was almost unheard of.

Battletoads

Battletoads

I hate you, Battletoads . Gosh, this was such an awesome and promising game when you first fired it up. It had everything: good graphics, great story, and awesome gameplay. However, once you made it to level 3, the game morphed into the most impossible and frustration puzzle. Controllers shattered everywhere as a result of this hateful gem.

Aladdin

Aladdin

Aladdin on both the Super NES and Sega Genesis was a pretty rad game back in the day. You got to play as Aladdin, ride a magic carpet, wield a dope sword, and generally strut through the levels like a total boss. This was, of course, until level seven smacked you clear in the face. Players were forced to dodge incoming rocks while riding on the magic carpet. Sounds easy right? Wrong. The rocks were nearly a quarter the size of the screen and came in like rain. It was a sad day when I yelled obscenities at Disney’s old pal Aladdin.

Pokemon Yellow

Pokemon Yellow

I’ll probably be raked over the coals for this one, but it wouldn’t be the first time. Pokemon Yellow was such a great game back in the day, simply because you got to start out with the greatest Pokemon ever, Pikachu. However, its greatest boon was its fatal flaw too. Pikachu is notoriously weak against rock Pokemon. Fighting against Brock, the very first gym leader, was impossible because Pikachu couldn’t hold his own. Players really had no one else good to use. So many wasted hours all resulted from this flaw.

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