The promise of open world games is that they give players a huge setting to explore. Unfortunately, it is difficult for developers to populate large parts of these worlds and big chunks of land are visually uninteresting with very little to do. Most of the open world are simply things to walk through when you’re going from point A to point B. Sure, games can occasionally surprise you and there are some random encounters that provide excitement, but these are few and far between. The mere promise of stumbling across something cool isn’t always enough.