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Top 5 Gaming Moments (That Changed Everything)

Top 5 Gaming Moments (That Changed Everything)

Videos games have a rich history already and have come to dominate the entertainment industry. They’ve also found a pretty significant place in culture. This is because of innovative minds, brilliant spectacles, and a bit of fortune. While one could easily fill a text book detailing the history of the industry, there are a few big moments in gaming that I think were especially important or exciting. Here are CheatCC’s top five historical moments in gaming.

Nintendo Wii Launches

Nintendo Wii Launches

Nintendo has basically always been a big force in gaming. That is a statement that is hard to refute. Perhaps that is why the company felt comfortable taking the big risk it did when it launched a console that wanted to combine the appeal of video games with the familiarity of, well, a television remote. At first, some bemoaned the “waggle” remotes and “casual” games, but eventually the console was rife with offerings for everyone. It also helped prove that motion controls were viable and Microsoft and Sony soon followed suit with attempts of their own.

Oculus Rift Revealed

Oculus Rift Revealed

The Oculus Rift wasn’t the first virtual reality console in gaming history, but the excitement around its initial prototype and the early adoption by the industry helped get gamers thinking about the possibilities of this “gimmick” once again. I sought this thing out at every trade show it appeared at and eagerly watched as other companies began to innovate and build on the promise of immersive VR. It’s still not the giant force in gaming that it could be, and that’s not really a surprise; nobody really thought it would take over conventional gaming. I do see a future where VR continues to improve and becomes a staple for a lot of gamers.

Video Game Crash of ’83

Video Game Crash of ’83

Video games took off probably faster than most people were anticipating and, as a result, the market became quickly saturated. Personal computers also came into prominence in the early 80s. As a result, a lot of companies were struggling and faith in the market was waning for customers. Eventually, the market crashed, and it took a bit of time for interest in consoles to be rekindled. The Nintendo Entertainment System, however, came on the scene later in the decade and convinced people that what it was offering was a bit different. It’s hard to imagine what gaming would look like these days if Nintendo didn’t secure that early foothold.

Evo Moment 37

Evo Moment 37

I’m not sure if it is an “important” moment in gaming history, but Evo Moment 37, sometimes called the Daigo Parry, was certainly an exciting one. It’s also worth looking up on Youtube, with commentary, to understand just what level of mastery was at hand here.

The event happened at the Street Fighter III: Third Strike semifinals at EVO. Daigo, a famous Street Fighter player appeared to be on the ropes against his opponent, Justin Wong. Literally, any hit, including chip damage through a block, would have led to defeat. The scene played out with Daigo perfectly “reading” his opponent, so he could predict the timing of his opponents special move. This move is notoriously hard to parry, but Daigo managed and then countered it earning himself the win. Tribute to this moment was included in Super Street Fighter IV as part of its training mode.

Xbox Live Goes Live

Xbox Live Goes Live

Microsoft’s Xbox console wasn’t the first platform to take gaming online. It did, however, manage to bring it to a huge audience, even though it didn’t have a huge offering of games at launch. Part of the appeal, surely, must have been how accessible it was to play high-end games with each other from the comfort of a couch. A Gamertag that carried across games, leaderboards, and well-supported voice chat were also intuitively incorporated. Then, of course, there was Halo 2, which was just a blast to play online. When the next generation of consoles was released, it only made sense to include online play as a standard feature.

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