Sept 2005 – Indigo Prophecy (PS2)
Though the 26th of September may not have been remembered for this title’s release, those of us that played it never forgot. It introduced us to a little company called Quantic Dream, who would go on to bring us such gems as Heavy Rain and Beyond Two Souls. Its lack of conventional controls vexed some gamers while others relished in its ingenuity and layered levels of difficulty shifting in real time. The concept of Lucas’ mental state deteriorating and it altering gameplay and visuals, though not a new concept, was expertly executed in this game. So all in all, it may not have been a heavy hitter in the sales department, but it definitely changed some things about how we play games.