A Bionic Commando That Doesn't Suck
Capcom is in need of a franchise that can blow some wind into their sails again. So let’s take nods from games like God of War, Infamous, and Protoype to create a Bionic Commando game worth playing. The last outing of this title was mediocre at best. Think about it. If you had a great big open world to roam around in and a nearly unlimited arsenal of bionic gadgets and gizmos to use, how could that not be fun? All it would really need is a series of foes worth fighting and a really cool story. How hard could that be?