Before the Nintendo Wii came out, nobody really knew what to expect from those motion controls. So many people expected something revolutionary, and it didn't help that publishers were trying to sell their games as such. One game that totally suffered from that was Red Steel, a game that was totally pushed as something nobody had ever seen before. And in some ways, it was! A first-person shooter that also had a sword as a core mechanic was pretty cool. Unfortunately, mediocre production values mixed with fairly basic motion controls don't exactly blow people away. Still, if you look past the gimmickry and expectations, Red Steel was totally a solid game.